Ben-Hur Review

They remade Ben-Hur? Sure, why not? With all the other bloody films being remade let’s just do whatever film studios still have the rights to. Disclaimer; I haven’t seen the original (apart from the chariot sequence), but it is usually seen as one of the biggest films of the Golden Age of Hollywood. Let’s see though, maybe the remake could be good.

Ben-Hur stars Jack Huston, Morgan Freeman, Toby Kebbell, and Nazanin Bonaidi and is directed by Timur Bekmambetov. Based on the book from 1880, the film follows Judah Ben-Hur (Huston) who is betrayed by his Roman Soldier brother (Kebbell) and forced into slavery during the time of Jesus Christ.

I’ll start with what I did like. The film is split between several built sets and real-life wilderness. While it is very easy to spot the former I really enjoyed the latter. Near the beginning we see a montage of Ben-Hur’s adoptive brother Messala’s army career with him fighting in Germania and Gaul through wheat-fields and falling snow. It reminded me of the opening of Gladiator, but sadly it is only in the film for a limited amount of time. I also mostly enjoyed the chariot sequence. While it can’t hold a candle to the original (famous for the alarmingly high amount of injuries and near-death experiences on set) the destruction throughout has a nice crunch to it.

I’m also glad that a lot of the horse and chariot racing was done for real. Sure, horses being tripped and riders being thrown off or trampled are computer generated, but there are many scenes where Ben-Hur is learning to tilt his chariot onto one wheel or another where he jumps onto runaway horses, and it is all done for real. Director Timur Bekmambetov stated he wanted to not rely on CGI unless it was heavily needed so I applaud him for using it correctly rather than splashing out.

That’s not to say it hasn’t been used and quite terribly. During Ben-Hur’s time as a galley slave, rowing ships for the Roman Navy, he looks out the portholes and sees some truly awful looking ships. The previously mentioned chariot sequence (when it isn’t the real riders) is full of rubbery looking models unfit for the early 2000s. It is a little sad when something goes from real-life stunts to bad stand-ins.

The acting is mixed pot as well. Most of the cast is English or American (odd, since the film is meant to be set in Jerusalem). Jack Huston plays Judah Ben-Hur as a gruff, wooden character, breathing every other word like Kristen Stewart used to do back in Twilight. Toby Kebbell isn’t as charismatic as he was in Warcraft earlier this year (he was honestly the best part of that film), but his character is meant to be a nigh-emotionless killer so I’ll let it pass. The person I was most confused by was Morgan Freeman. While he is really good in the film I was pulled out the experience by his inclusion. Everyone else is either relatively unknown or coming into their careers so to have this huge actor in the film creates a divide. Bekmamtebov said he wanted the film to be global hence his inclusion of Freeman. Alright, I’ll let it go. Morgan Freeman does draw in the crowds since remaking a classic film is not usually a winner of box offices (the film is reportedly making a loss of $120 million).

The bit I found both unintentionally hilarious and odd was the inclusion of Jesus Christ. Jesus is in the original story (the subtitle is A Tale Of The Christ), but in the 1959 version he’s usually off-screen, a higher presence that is alluded to but never truly shown. There is a line in the updated version which basically is, “This Jesus fellow is rather great, he’s just wonderful.” I’m all for including whatever you want in a film, but it was just so funny how the line was presented in the film, it felt really out of place. That being said, Rodrigo Santoro, the actor who plays Jesus (who also played Xerxes from 300 and Karl from Love Actually, interesting fact), is actually giving a good performance and an interesting addition to the film.

In the end Ben-Hur wasn’t as bad as I was thinking it was going to be. Its an odd mix of Gladiator, Passion Of The Christ, and Ben-Hur, but sadly with nothing really standout to warrant it being remade.

Score: 5/10 There are better movies to spend two and half hours with.

Warcraft: The Beginning Review

Video games have never had their day in cinema. While some come close (Silent Hill and Tomb Raider 2, in my opinion) none have ever had widespread acclaim. Now Duncan Jones, director of the fantastic Moon and Source Code is trying his hand at adapting the massively expansive World Of Warcraft to film. Does it change the idea of video games films or is it another sad, failed attempt?

Warcraft: The Beginning stars Travis Fimmel, Toby Kebbell, Ben Foster, Ben Schnetzer and Paula Patton and is co-written and directed by Duncan Jones. With the Orc home-world dying, the Orcs come together to take the human realm of Azeroth for their own by force. But a young chieftain (Kebbell) wants to try and live peacefully with the humans. He tries to link up with the commander of the human army (Fimmel) in an attempt to save both his race and Azeroth.

Let’s begin with the good. The art direction for Warcraft is one of the best things about the film. While it has diluted the vibrant colours of the original world and added a more realistic look to the characters, the creatures that inhabit Azeroth are an impressive technical marvel. The detail and nuance, especially of Orc protagonist Durotan (played by Toby Kebbell, who played Koba in Dawn Of The Planet Of The Apes) is great and shows that Jones has a care for the series. He wants to make a good film and will not settle for poor digital effects.

The merging of CGI and live-action is also another good point of the film. The characters blend seamlessly through built sets and then into green-screen battles, with very little slip-ups that break the immersion. Some of the cinematography as well, particularly the opening, an over-the-shoulder battle between Orc and Human is very nicely shot.

Sadly that’s where most of the good ends. We have to talk about the bad stuff.

The script is the biggest weak point and it brings down the rest of the film. While the film does try to set up its own new mythology and franchise, a lot of it will be confusing to people who don’t know the games, such as myself. It’s a lot of new places and people; The Fell, The Horde, The Alliance, Stormwind etcetera. It’s all dumped on us through exposition in the first half an hour and before we’ve got to grips with it our main characters are already flying away to mountain-top fortresses and we are completely lost.

The rest of the story feels like a grab-bag of clichés of fantasy storytelling and other fantasy-based films. You can see its influence, (Lord Of The Rings/Hobbit and Dawn of The Planet Of The Apes are the main ones) and since it’s just wanting to set up a new world, it falls back on the tired stereotypes of not just fantasy films but also storytelling in general. It’s such a bog-standard story, you can see the twists and turns from a mile off and with the ten or so main characters, none of them are ever developed well. The best is Kebbell’s Orc Dorutan, mainly through his family interaction that opens the film. Even at two hours, it feels rather empty; characters are dropped rather anti-climactically near the end and since Jones wants it to be a trilogy, we have a lifeless ending.

I found myself really wanting to like Warcraft. After ten years of being in development, and Blizzard Entertainment even turning down legendary hack Uwe Boll’s bid to the rights, the story of Warcraft as a film should have a happy ending. But sadly we haven’t made progress with games based films, and as someone who loves games as a medium and as an art, it makes me weary. But we still have Assassins Creed in December, let’s hope it finally changes, right?

Score: 5/10 The fans are the ones who will get enjoyment.